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<channel>
	<title>Winton DeShong</title>
	<link>http://blog.wintondeshong.com</link>
	<description>Web / Flash Development</description>
	<pubDate>Sat, 09 Jan 2010 01:05:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3</generator>
	<language>en</language>
			<item>
		<title>Apple Magic Mouse and USB Overdrive</title>
		<link>http://blog.wintondeshong.com/?p=33</link>
		<comments>http://blog.wintondeshong.com/?p=33#comments</comments>
		<pubDate>Sat, 09 Jan 2010 01:05:49 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Bluetooth]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=33</guid>
		<description><![CDATA[I received an Apple Magic Mouse over Christmas and to my surprise I had issues getting my system to recognize the device. After uninstalling USB Overdrive and restarting 2-3 times it still wouldn&#8217;t work. It took quite a bit of looking with the help of Sir Google to determine that there was a &#8220;USBOverdrive.kext&#8221; file [...]]]></description>
			<content:encoded><![CDATA[<p>I received an Apple Magic Mouse over Christmas and to my surprise I had issues getting my system to recognize the device. After uninstalling USB Overdrive and restarting 2-3 times it still wouldn&#8217;t work. It took quite a bit of looking with the help of Sir Google to determine that there was a &#8220;USBOverdrive.kext&#8221; file lingering in my System/Library/Extensions folder. Simply deleted the file, restarted, and was golden.</p>
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			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=33</wfw:commentRss>
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		<item>
		<title>Resolving &#8220;Could not load file or assembly &#8216;FluorineFx&#8217; or one of its dependencies.&#8221;</title>
		<link>http://blog.wintondeshong.com/?p=31</link>
		<comments>http://blog.wintondeshong.com/?p=31#comments</comments>
		<pubDate>Wed, 06 May 2009 02:20:59 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[AMF]]></category>

		<category><![CDATA[ASP.NET]]></category>

		<category><![CDATA[IIS]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[]]></category>

		<category><![CDATA[.NET Framework]]></category>

		<category><![CDATA[assemblies]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=31</guid>
		<description><![CDATA[Problem:
Could not load file or assembly ‘FluorineFx’ or one of its dependencies. Strong name signature could not be verified. The assembly may have been tampered with, or it was delay signed but not fully signed with the correct private key. (Exception from HRESULT: 0×80131045)
Description:
This issue isn’t a problem inherent to the FluorineFx package, but is [...]]]></description>
			<content:encoded><![CDATA[<h2>Problem:</h2>
<p>Could not load file or assembly ‘FluorineFx’ or one of its dependencies. Strong name signature could not be verified. The assembly may have been tampered with, or it was delay signed but not fully signed with the correct private key. (Exception from <span class="caps">HRESULT</span>: 0×80131045)</p>
<h2>Description:</h2>
<p>This issue isn’t a problem inherent to the FluorineFx package, but is caused by any libraries that use signing. If an assembly that uses signing is requested, <span class="caps">IIS</span> checks against the <span class="caps">GAC</span> to make sure it has record of the assemblies “Public Key Token”. This is used so <span class="caps">IIS</span> can serve different versions of the same assembly across different applications.</p>
<h2>Solution</h2>
<p>(1) Install the .NET Framework 2.0 Software Development Kit if it is not already.<br />
<a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=fe6f2099-b7b4-4f47-a244-c96d69c35dec&amp;DisplayLang=en" target="_blank">http://www.microsoft.com/downloads/details.aspx?FamilyID=fe6f2099-b7b4-4f47-a244-c96d69c35dec&amp;DisplayLang=en</a></p>
<p><span class="caps">NOTE</span>: This installation does <strong>NOT</strong> require a restart.</p>
<p>(2) Install the appropriate version of the FluorineFx package OR whichever library that is causing the issue.</p>
<p>(3) Go to Control Panel &gt; Administrative Tools &gt; .NET Framework 2.0 Configuration &gt; “Manage the Assembly Cache” &gt; “View List of Assemblies in the Assembly Cache”.</p>
<p>(4) Right-click “Assembly Cache” in the left column and select “Add…”.</p>
<p>(5) Browse to the newly installed <span class="caps">DLL</span>. <em>If you try to reference the <span class="caps">DLL</span> that is in your application you may run into issues.</em></p>
<p>In the case of FluorineFx, the default path is “C:\Program Files\FluorineFx\Bin\net\3.5\FluorineFx.dll”</p>
<p>With the <span class="caps">DLL</span> added to the <span class="caps"><a href="http://msdn.microsoft.com/en-us/library/yf1d93sz.aspx" target="_blank">GAC</a></span> you should be good to go!</p>
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			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=31</wfw:commentRss>
		</item>
		<item>
		<title>FlexFormatter Eclipse Plug-in</title>
		<link>http://blog.wintondeshong.com/?p=30</link>
		<comments>http://blog.wintondeshong.com/?p=30#comments</comments>
		<pubDate>Tue, 24 Mar 2009 02:58:02 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Adobe Flash]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Eclipse]]></category>

		<category><![CDATA[Flex Builder]]></category>

		<category><![CDATA[Software]]></category>

		<category><![CDATA[Workflow]]></category>

		<category><![CDATA[flex]]></category>

		<category><![CDATA[IDE]]></category>

		<category><![CDATA[Plug-in]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=30</guid>
		<description><![CDATA[If you are a MXML and/ or ActionScript developer using Eclipse, you must use FlexFormatter. Head over to sourceforge and grab this eclipse plug-in NOW! Finally, an end to the war between new-liners and same-liners.
]]></description>
			<content:encoded><![CDATA[<p>If you are a MXML and/ or ActionScript developer using Eclipse, you must use FlexFormatter. Head over to <a href="http://sourceforge.net/projects/flexformatter/" target="_blank">sourceforge</a> and grab this eclipse plug-in NOW! Finally, an end to the war between new-liners and same-liners.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=30</wfw:commentRss>
		</item>
		<item>
		<title>ActionScript Message Format Presentation</title>
		<link>http://blog.wintondeshong.com/?p=29</link>
		<comments>http://blog.wintondeshong.com/?p=29#comments</comments>
		<pubDate>Sat, 28 Feb 2009 17:27:12 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[AMF]]></category>

		<category><![CDATA[ASP.NET]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Adobe Flash]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Eclipse]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[Flash Remoting]]></category>

		<category><![CDATA[Flex Builder]]></category>

		<category><![CDATA[Flex Remoting]]></category>

		<category><![CDATA[PHP]]></category>

		<category><![CDATA[Web services]]></category>

		<category><![CDATA[AMFPHP]]></category>

		<category><![CDATA[flex]]></category>

		<category><![CDATA[FluorineFx]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=29</guid>
		<description><![CDATA[A few weeks back I gave a presentation at the Central Pennsylvania Flash User Group (CPFUG) on the ActionScript Message Format, or AMF. Below is a screen capture of the presentation along with audio. You can also download a higher quality 800&#215;600 version here.

Adobe Flash Player version 9 or higher is required.
 			/*
]]></description>
			<content:encoded><![CDATA[<p>A few weeks back I gave a presentation at the <a href="http://www.cpfug.com/" target="_blank">Central Pennsylvania Flash User Group</a> (CPFUG) on the <a href="http://en.wikipedia.org/wiki/Action_Message_Format" target="_blank">ActionScript Message Format</a>, or AMF. Below is a screen capture of the presentation along with audio. You can also download a higher quality 800&#215;600 version <a href="videos/cpfug_wdeshong_amf.zip">here</a>.</p>
<p><script src="js/swfobject.js" type="text/javascript" charset="iso-8859-1"></script></p>
<p id="amfFlvPlayer">Adobe Flash Player version 9 or higher is required.</p>
<p><script type="text/javascript"> 			/*<![CDATA[*/ 			var so = new SWFObject("videos/videoPlayer_amf.swf", "portfolio", "550", "445", "9", "#000000"); 			so.addParam("AllowScriptAccess", "always");			 			so.write("amfFlvPlayer"); 			/*]]&gt;*/ 		</script></p>
]]></content:encoded>
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		<item>
		<title>External Harddrive Fail</title>
		<link>http://blog.wintondeshong.com/?p=27</link>
		<comments>http://blog.wintondeshong.com/?p=27#comments</comments>
		<pubDate>Wed, 11 Feb 2009 04:08:56 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Workflow]]></category>

		<category><![CDATA[backups]]></category>

		<category><![CDATA[External storage]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=27</guid>
		<description><![CDATA[Over the last several months I have been migrating to a different approach for routine backups. For longer than I can remember, I have manually backed up data from my various computers to a centralized Fedora Core Linux file server. My box only required a power and network cable to work. Pressing the power button [...]]]></description>
			<content:encoded><![CDATA[<p>Over the last several months I have been migrating to a different approach for routine backups. For longer than I can remember, I have manually backed up data from my various computers to a centralized <a href="http://fedoraproject.org/">Fedora Core Linux</a> file server. My box only required a power and network cable to work. Pressing the power button would start her up and again to begin the shut down procedure. Occasionally I&#8217;d <a href="http://en.wikipedia.org/wiki/Secure_Shell">SSH</a> in to make sure my <a href="http://en.wikipedia.org/wiki/Redundant_array_of_independent_disks">RAID</a> was working and to do any necessary updates.</p>
<p>Over time, even that process has become a chore for me. In an attempt to become lazier than I already am, I have been using large external drives with <a href="http://www.apple.com/macosx/features/timemachine.html">time machine</a> to do routine backups of my primary systems.</p>
<p>Though time machine is a breeze, finding an external hard drive that is reliable hasn&#8217;t been so easy. After using a mix match of different enclosures and smaller hard drives I had laying around, I decided to consolidate. I looked around and decided to get the <a href="http://reviews.cnet.com/hard-drives/lacie-d2-quadra-hard/4505-3186_7-32327209.html">LaCie d2 quadra</a> 500GB hard drive. At the time the quadra was attractive because of the price vs. storage ratio and the fact that I could use several interfaces besides USB.</p>
<p>Sadly, it only took 2-3 months of use for it to FAIL. One day, conveniently when I was going to upgrade the hard drive in my laptop for work, the drive decided it wouldn&#8217;t start. So, I talked with support and requested a new power cable. Apparently, it is common for their drives to have faulty power cable. No big deal, two weeks and a reminder to LaCie (they forgot to ship it), I received a new cable. For the time being, all was well.</p>
<p><img src="http://blog.wintondeshong.com/images/hard-drive-fire.jpg" alt="Flaming hard drive" style="border: 1px solid #333333" /></p>
<p>Again, after about 2-3 months of use, my drive would not start. This time it came with an added bonus, the connection to the drive shot off sparks when connecting the power cable.</p>
<p>So, the next time you are in the market for an external hard drive, I&#8217;d avoid LaCie products if I were you. In turn, check out the following external drives that I&#8217;ve used:</p>
<p>1. <a href="http://www.amazon.com/gp/product/B001F9LY14/ref=noref?ie=UTF8&amp;s=electronics" target="_blank">Western Digital My Passport External Hard drives</a> - Perfect if you need a drive that is extremely compact and reliable, but don&#8217;t require a fire wire, or esata interface. I&#8217;ve had the 60GB version of this drive for over 3 years and it still runs perfect!</p>
<p>2. <a href="http://www.amazon.com/Macally-G-S350SUA-Hi-Speed-FireWire-Enclosure/dp/B000P1NAMO/ref=pd_sim_e_2" target="_blank">Macally G-S350SUA Hi-Speed eSATA/FireWire/USB2.0 Storage Enclosure</a> - This enclosure has several interfaces and is relatively light. It comes in two different models depending on if you want fire wire in addition to eSATA and USB. You can actually pair one of these enclosures with a 1TB Seagate drive for less than $200!</p>
<p>3. <a href="https://www.amazon.com/s/ref=nb_ss_gw?url=search-alias%3Daps&amp;field-keywords=my+book&amp;x=9&amp;y=13" target="_blank">Western Digital My Book</a> - Finally, there is the My Book. This option is probably the most popular of the three I&#8217;m describing. The enclosure is double the thickness of the Macally, or 2nd option, described above, but it comes with a few more flavors.</p>
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			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=27</wfw:commentRss>
		</item>
		<item>
		<title>PureMVC Debug Console by Kap Lab</title>
		<link>http://blog.wintondeshong.com/?p=28</link>
		<comments>http://blog.wintondeshong.com/?p=28#comments</comments>
		<pubDate>Wed, 11 Feb 2009 03:21:18 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Adobe Flash]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Eclipse]]></category>

		<category><![CDATA[Flex Builder]]></category>

		<category><![CDATA[Frameworks]]></category>

		<category><![CDATA[PureMVC]]></category>

		<category><![CDATA[Workflow]]></category>

		<category><![CDATA[Actionscript3]]></category>

		<category><![CDATA[Debugging]]></category>

		<category><![CDATA[flex]]></category>

		<category><![CDATA[Multi-core]]></category>

		<category><![CDATA[Single-core]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=28</guid>
		<description><![CDATA[I recently stumbled upon a pretty cool project released by Kap Lab called PureMVC Console. The debugging console allows you to track various aspects of your single/multi-core PureMVC applications in a convenient manner. Setup is simple and the developer guide shows you how to easily switch your project between production and debug mode via compiler [...]]]></description>
			<content:encoded><![CDATA[<p>I recently stumbled upon a pretty cool project released by Kap Lab called <a href="http://lab.kapit.fr/display/puremvcconsole/PureMVC+Console" target="_blank">PureMVC Console</a>. The debugging console allows you to track various aspects of your single/multi-core PureMVC applications in a convenient manner. Setup is simple and the <a href="http://lab.kapit.fr/display/puremvcconsole/Developer+Guide" target="_blank">developer guide</a> shows you how to easily switch your project between production and debug mode via compiler directives. During run-time of your application, you can hit a simple key command to bring the debug console up. This project is definitely worth a look!</p>
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		</item>
		<item>
		<title>File uploading in a PureMVC application</title>
		<link>http://blog.wintondeshong.com/?p=25</link>
		<comments>http://blog.wintondeshong.com/?p=25#comments</comments>
		<pubDate>Fri, 30 Jan 2009 04:16:51 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Adobe Flash]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Architecture]]></category>

		<category><![CDATA[Design Patterns]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[Frameworks]]></category>

		<category><![CDATA[PureMVC]]></category>

		<category><![CDATA[Workflow]]></category>

		<category><![CDATA[file uploading]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=25</guid>
		<description><![CDATA[Problem Summary
File browsing/uploading/saving is a common task. What is the best way to implement file handling while using the PureMVC framework?
Solution Summary
Below I propose a foundation for handling file browsing/uploading/saving in a single-core PureMVC application.
Explanation
In both single-core and multi-core PureMVC applications, I tend to keep all of the FileReference/FileReferenceList event handling in a Proxy. This [...]]]></description>
			<content:encoded><![CDATA[<h2>Problem Summary</h2>
<p>File browsing/uploading/saving is a common task. What is the best way to implement file handling while using the PureMVC framework?</p>
<h2>Solution Summary</h2>
<p>Below I propose a foundation for handling file browsing/uploading/saving in a single-core PureMVC application.</p>
<h2>Explanation</h2>
<p>In both single-core and multi-core PureMVC applications, I tend to keep all of the FileReference/FileReferenceList event handling in a Proxy. This allows for application/module -wide handling/presentation of errors related to file uploading. It also abstracts the code for re-use in all of your components in the application.</p>
<p>For more, check out my Flex Cookbook post at <a href="http://www.adobe.com/cfusion/communityengine/index.cfm?event=showdetails&amp;postid=12706&amp;loc=en_US&amp;productid=2" target="_blank">http://www.adobe.com/cfusion/communityengine/index.cfm?event=showdetails&amp;postid=12706&amp;loc=en_US&amp;productid=2</a>.</p>
<p><a href="http://blog.wintondeshong.com/wp-content/uploads/2009/01/filereference.zip" title="Project source files">Project source files</a></p>
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			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=25</wfw:commentRss>
		</item>
		<item>
		<title>Managing your code with Git and the EGit plug-in</title>
		<link>http://blog.wintondeshong.com/?p=24</link>
		<comments>http://blog.wintondeshong.com/?p=24#comments</comments>
		<pubDate>Mon, 26 Jan 2009 02:10:23 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Eclipse]]></category>

		<category><![CDATA[Flex Builder]]></category>

		<category><![CDATA[Source Control]]></category>

		<category><![CDATA[Workflow]]></category>

		<category><![CDATA[git]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=24</guid>
		<description><![CDATA[Problem
I&#8217;ve been migrating to Git for my SCM needs. Using the command line is fine and all, but it would be nice to have a more accessible and streamlined approach. One that works with eclipse/flex builder?
Solution
The EGit project is an eclipse plug-in for managing projects that use Git. Though the project is somewhat new, it [...]]]></description>
			<content:encoded><![CDATA[<h2>Problem</h2>
<p>I&#8217;ve been migrating to <a href="http://git-scm.com/" target="_blank" title="Git">Git</a> for my <a href="http://en.wikipedia.org/wiki/Source_Code_Management" target="_blank" title="Source Control Management">SCM</a> needs. Using the command line is fine and all, but it would be nice to have a more accessible and streamlined approach. One that works with eclipse/flex builder?</p>
<h2>Solution</h2>
<p>The <a href="http://code.google.com/p/egit/" title="Eclipse Git" target="_blank">EGit</a> project is an eclipse plug-in for managing projects that use Git. Though the project is somewhat new, it has come a long way. It is simple to use and the project is constantly being improved.</p>
<h2>Explanation</h2>
<p>For more information, see my flex cookbook article at <a href="http://www.adobe.com/cfusion/communityengine/index.cfm?event=showdetails&amp;postid=12606&amp;loc=en_US&amp;productid=2" title="Flex Cookbook" target="_blank">http://www.adobe.com/cfusion/communityengine/index.cfm?event=showdetails&amp;postid=12606&amp;loc=en_US&amp;productid=2</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.wintondeshong.com/?feed=rss2&amp;p=24</wfw:commentRss>
		</item>
		<item>
		<title>Using AMF and RemoteObject without services-config.xml</title>
		<link>http://blog.wintondeshong.com/?p=23</link>
		<comments>http://blog.wintondeshong.com/?p=23#comments</comments>
		<pubDate>Mon, 19 Jan 2009 18:03:01 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[AMF]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Adobe Flex]]></category>

		<category><![CDATA[Flash Remoting]]></category>

		<category><![CDATA[Flex Builder]]></category>

		<category><![CDATA[Flex Remoting]]></category>

		<category><![CDATA[Web services]]></category>

		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=23</guid>
		<description><![CDATA[Problem Summary
The most common approach to configure your environment to talk to amf services is through a file called services-config.xml and RemoteObject. The problem is that services-config.xml is used at compile-time. This creates annoyances when using multiple developers and/or multiple platforms for development, deployment, etc&#8230;
Solution Summary
In my case, I decided to migrate the endpoint-uri from [...]]]></description>
			<content:encoded><![CDATA[<h2>Problem Summary</h2>
<p>The most common approach to configure your environment to talk to amf services is through a file called services-config.xml and RemoteObject. The problem is that services-config.xml is used at compile-time. This creates annoyances when using multiple developers and/or multiple platforms for development, deployment, etc&#8230;</p>
<h2>Solution Summary</h2>
<p>In my case, I decided to migrate the endpoint-uri from the services-config.xml file into a configuration XML file that is used at run-time. Each site can then have it&#8217;s own config file and I only need to compile the application once.</p>
<h2>Explanation</h2>
<p>For this example, I&#8217;m going to assume you already know how to create, load, and parse XML files and feed that data throughout your application. In my case, I created a singleton with a static property of &#8216;endpointURI&#8217; that can be referenced through the application.</p>
<p>See my post on the <a href="http://www.adobe.com/cfusion/communityengine/index.cfm?event=showdetails&amp;postid=12526&amp;loc=en_US&amp;productid=2" title="Flex Cookbook">Flex Cookbook</a> for more details.</p>
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		</item>
		<item>
		<title>Playstation 3 DLNA, MediaLink, and Apple Airport Express</title>
		<link>http://blog.wintondeshong.com/?p=22</link>
		<comments>http://blog.wintondeshong.com/?p=22#comments</comments>
		<pubDate>Sun, 11 Jan 2009 04:55:20 +0000</pubDate>
		<dc:creator>Winton DeShong</dc:creator>
		
		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Gaming]]></category>

		<category><![CDATA[Hardware]]></category>

		<category><![CDATA[Networking]]></category>

		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[DLNA]]></category>

		<category><![CDATA[EyeConnect]]></category>

		<category><![CDATA[Media server]]></category>

		<category><![CDATA[MediaTomb]]></category>

		<category><![CDATA[Sony Playtation3]]></category>

		<category><![CDATA[UPnP]]></category>

		<guid isPermaLink="false">http://blog.wintondeshong.com/?p=22</guid>
		<description><![CDATA[I finally decided on software to transcode various media types for use with the Playstation 3. After trying various packages, such as; MediaTomb and EyeConnect, I decided to use NullRiver&#8217;s MediaLink. Though many people have had success with EyeConnect and MediaTomb, I felt MediaLink had the easiest interface, produced the best results for my situation, [...]]]></description>
			<content:encoded><![CDATA[<p>I finally decided on software to transcode various media types for use with the Playstation 3. After trying various packages, such as; <a href="http://mediatomb.cc/" title="MediaTomb" target="_blank">MediaTomb</a> and <a href="http://www.elgato.com/elgato/na/mainmenu/support/Update-Start/Update-EyeConnect.en.html" title="EyeConnect" target="_blank">EyeConnect,</a> I decided to use <a href="http://www.nullriver.com/products/medialink" title="NullRiver's MediaLink" target="_blank">NullRiver&#8217;s MediaLink</a>. Though many people have had success with EyeConnect and MediaTomb, I felt MediaLink had the easiest interface, produced the best results for my situation, and was cost effective. For only $20, you can turn your Mac into a Playstation 3 compatible media server.</p>
<p><img src="http://blog.wintondeshong.com/images/mediaserver_tv_01.jpg" style="border: medium none " /></p>
<p>Now, it might not be as simple as it sounds. My first attempts during this process were using my existing network consisting of a Fedora Core Linux server, two Apple Macbook&#8217;s, and some other devices networked with a Linksys wireless router. The combination of the increased traffic from those devices and the quirkiness with the Linksys router resulted in random connection issues and heavy latency. Even with proper port forwarding, my wireless devices would fail or my entire segment would go down and require a restart.</p>
<p>In the end, I decided to work around this issue and make a separate network entirely with an <a href="http://www.apple.com/airportexpress/" title="Apple Airport Express" target="_blank">Apple Airport Express</a> (which I had). Anytime I want to handle media distribution throughout my apartment, I switch over to this network and can communicate with the Playstation or remote speakers via airTunes. This segment extends the other so I can still communicate with my file server and other devices. Having the Playstation always working off of the airport express eliminated the issues I was having. With the Airport Express configured, I connected the playstation and my laptops with the MediaLink server wirelessly  to that access point.</p>
<p>Now I can browse those systems for any media I want to view on my HDTV. For the _best_ performance, I recommend atleast using a wired connection for the playstation 3. It works for me either way, but when it comes to larger files it may take your PS3 longer to queue them up.</p>
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